Still getting over it

In this context it's tempting to make friendly content... That's gentle, that lets you churn through it but not earn it.
 
Why make something demanding, if it just gets piled up in the landfill, filed in with the bland things?
 

When games were new, they wanted a lot from you. Daunting you, taunting you, resetting and delaying you. Players played stoically. Now everyone's turned off by that, they want to burn through it quickly, a quick fix for the fickle, some tricks for the clicks out of the feckless.
 
But that's not you, you're an acrobat. You could swallow a baseball bat.
 
 
 
You'll be back here again and again, avenge and repent  and until you're ascended, or until you're contented.
 
Now I know, most likely you're watching this on YouTube or Twitch while some dude with 10 million views does it for you, like a baby bird being fed chewed-up food. That's culture too.
 
 
 
But on the off-chance you're playing this, what I'm saying is:  Trash is disposable but maybe it doesn't have to be approachable.
 
What's the feeling like? Are you stressed? I guess you don't hate it if you got this far, feeling frustrated, it's underrated.
 

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